I've got a game where you play as a dragon. I have it set so when you right click, it fires a fireball. I want it to have to charge first. So it like, sparks from the mouth till its charged, and then fires. I tried having two frames before the initial fireball, and then set it to wait one second, proceed to the next frame, and then fire using bullet. I had some serious complication with this. Any suggestions? I can send the capx if needed.