Audio causes Android browser to hang (r176)

Bugs will be moved here once resolved.

Post » Thu Aug 28, 2014 3:50 pm

Problem Description
Add the audio object to a C2 file, add an audio file - the game will not load on the native browser on Android devices.

Also seen in this terribly, terribly recorded video:

https://www.youtube.com/watch?v=Uyj5t0u ... e=youtu.be

Attach a Capx
Attached.

Description of Capx
____ Concise description of what this CapX does ____

Steps to Reproduce Bug
Add the audio object to a C2 file, add an audio file, hit preview over LAN or host online. Open in Android browser.

Observed Result
Literally nothing. The game hangs at the loading screen.

Expected Result
Something.

Affected Browsers
Native Android browser, Chrome is unaffected.

Operating System and Service Pack
The mobile device I am using is a HTC Desire HD running Android v2.3.5 (Gingerbread), whilst out of date this is primarily for legacy compatibility, my employer has the same issue on what I can only assume is the latest Android software and hardware, but I can check if needed.

Construct 2 Version ID
r176

Notes:
The audio object alone doesn't break the project, but adding audio files will, I will try later with different files, but for now I am using one from the Asset Bundle.
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Post » Thu Aug 28, 2014 5:47 pm

Closing, please don't report bugs using old versions of Construct 2. We already fixed a bug to do with audio preloading in r177 so I assume this bug report is referring to that. Please test and report again if r178 is still affected.
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