Audio causes Android browser to hang (r176)

0 favourites
  • 2 posts
From the Asset Store
This is a single chapter from the Construct Starter Kit Collection and the Student Workbook from the Workshop.
  • Problem Description

    Add the audio object to a C2 file, add an audio file - the game will not load on the native browser on Android devices.

    Also seen in this terribly, terribly recorded video:

    Attach a Capx

    Attached.

    Description of Capx

    ____ Concise description of what this CapX does ____

    Steps to Reproduce Bug

    Add the audio object to a C2 file, add an audio file, hit preview over LAN or host online. Open in Android browser.

    Observed Result

    Literally nothing. The game hangs at the loading screen.

    Expected Result

    Something.

    Affected Browsers

    Native Android browser, Chrome is unaffected.

    Operating System and Service Pack

    The mobile device I am using is a HTC Desire HD running Android v2.3.5 (Gingerbread), whilst out of date this is primarily for legacy compatibility, my employer has the same issue on what I can only assume is the latest Android software and hardware, but I can check if needed.

    Construct 2 Version ID

    r176

    Notes:

    The audio object alone doesn't break the project, but adding audio files will, I will try later with different files, but for now I am using one from the Asset Bundle.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Closing, please don't report bugs using old versions of Construct 2. We already fixed a bug to do with audio preloading in r177 so I assume this bug report is referring to that. Please test and report again if r178 is still affected.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)