Audio event (condition check)

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Post » Mon Oct 28, 2013 7:11 am


My aim is to play "audio 1" at frame 5 for "object A".

My condition is:
object A / animation frame=5

My action is:
Play audio 1 not looping at volume 0dB (tag"")

However, the condition seems to check at every millisecond, so that my audio 1 is played for maybe 100 times during animation frame 5.

So how do I play the audio only once or check the animation frame only once?

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