Audio & Game start lag when i use...

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Post » Thu Feb 11, 2016 10:16 pm

Audio & Game start lag when i use the Audio Analyser to animate a Sprite. I use this Analyser long time before (early 2015) and there nothing has lagged. Now i would make a Game which is using the Analyser.

I only use a Background and the Sprite, which is animated by the Analyser. What i doing wrong? Maybe it is a new Bug?

I want to make the Game only for PC in use with the Node Webkit

Screenshots:

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Last edited by Edelplastic on Thu Feb 11, 2016 10:21 pm, edited 1 time in total.
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Post » Thu Feb 11, 2016 10:19 pm

Event 2 is running every tick. Move it under "On startup".
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Post » Thu Feb 11, 2016 10:24 pm

I have use the C2 Template "Audio analyser" and there it is showing like i have do in my Project. I will check.

EDIT: Yes it works. Thank you.
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