I'm using Construct 2, and here's the problem. Any audio played when I test my game is either horribly glitched or won't play at all. When pushing space, the lazer sound either never plays, plays completely, or plays cut off. I checked on several computers - this is NOT a computer problem. It also does this with the explosion sound.
Another thing: How come when I slow the timescale, my music just mutes, not slows? I set it so music AND sounds were affected by the timescale, but instead, music is just muted. Here is the Capx file/other files.