Audio playback time doesn't update every tick on android?

Discussion and feedback on Construct 2

Post » Sat Dec 24, 2016 12:27 am

So I have this case where a sphere's size is determined by the music's playback time. It's butter smooth on my laptop but really choppy on my android tablet. However dynamically sizing this object with a dt-based math formula results in equally smooth transformations on both laptop and tablet. Anyone know about this?

I've confirmed that both laptop and tablet ran the game at 60 fps.

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