Audio properties

Discussion and feedback on Construct 2

Post » Wed May 22, 2013 5:40 pm

Hello, this is my first post, I am new in game design and programming, so I might be missing something that is right under my nose. Please excuse me if that's the case!

I try to make a 3d audio scene and I read in the manual about many parameters that can be setup, like the "Panning model", "Distance model", "Reference distance", "Maximum distance", "Roll-off factor", "Speed of sound", and the "Doppler factor".
For some reason I can't find these parameters anywhere (version beta r130).
The only action that I find is the "Set listener Z", which I guess relates to the manuals "Listener Z height"(?).

I'd appreciate any input on the subject! Thank you in advance!


Eliaseli0s2013-05-22 17:47:15
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Post » Wed May 22, 2013 7:44 pm

Select the "Audio" object type in the "Project bar" and the properties will be available in the "Properties tab".
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Post » Wed May 22, 2013 8:40 pm

Like I said, under my nose

Thank you Kyatric, I really appreciate your help. This is a lovely and very helpful community here in scirra, I've learn a lot from you, Yann, pode, R0J0hound and many-many others    

If you like you can check a demo I made the past 3 weeks, while I was trying to understand how this wonderful software works. It's not very well optimized, so it will take a minute or two to download and it requires a decent cpu/gpu.

http://www.eli0s.com/hellrain.html

Best regards,

Elias eli0s2013-07-07 14:17:27
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