Audio timecount set event

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Post » Fri Feb 10, 2017 7:40 am

Hi is it possible to have an event play during an audio clip, I have a voice actor speak in my game and would like an events to happen when certain words are said?

Something like this

When audio (name) is playing 30 seconds - play event - eg
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Post » Fri Feb 10, 2017 10:26 am

jaytrott86 wrote:Hi is it possible to have an event play during an audio clip, I have a voice actor speak in my game and would like an events to happen when certain words are said?

Something like this

When audio (name) is playing 30 seconds - play event - eg

You can add a Timer behaviour and start it when you play the audio file, then just set it to non repeating and 30 s. I don't think you can do it the way you suggested, but might be wrong.
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Post » Fri Feb 10, 2017 10:35 am

Oh thanks, at the moment I have a wait action but I want to add a pause button and I'm not sure if it will mess up the timer so it will all be out of sync
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