audio/game timing

Get help using Construct 2

Post » Wed Aug 14, 2013 8:25 pm

I want to make a game similar to "The impossible game" and "the cubus velox", and these games focus heavily on rhythm and audio syncing. how can I accomplish these tasks?
B
15
S
5
Posts: 56
Reputation: 1,404

Return to How do I....?

Who is online

Users browsing this forum: JoniArtha and 4 guests