Auto platformer concept

Show us your works in progress and request feedback

Post » Tue Jul 21, 2015 9:03 pm

Hi

I would like to have some feedback on a very early idea of a one touch auto platformer.
I would like to know mobile performance on different Phones, or Tablet and PC
And general opinions on the concept.

Controls ------- Touch or mouse

Update(1) Added an early prototype Boss level, changed some other stuff.
Update(2) Added some scenery, corrected some issues, added a zoom scene. (16/08/15)


Image

http://www.sizzle-games.com/test

Image



Cheers
Last edited by sizcoz on Sun Aug 16, 2015 10:29 pm, edited 7 times in total.
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Post » Wed Jul 22, 2015 11:46 am

It work great, nice main character animation, i lake it. Nice game, ideal for mobile platform
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Post » Wed Jul 22, 2015 5:18 pm

hobibit wrote:It work great, nice main character animation, i lake it. Nice game, ideal for mobile platform

Cheers hobibit, thanks for taking the time to look, any suggestions on level design, characters etc, would be welcomed.
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Post » Thu Jul 23, 2015 7:57 pm

Feedback request.
Added slope mechanic and lift / elevator mechanic.

www.sizzle-games.com/test
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Post » Sat Jul 25, 2015 1:33 pm

I like it. would like to see more of my environment though. That will help plan the next move.
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Post » Sat Jul 25, 2015 2:38 pm

metalmuscles wrote:I like it. would like to see more of my environment though. That will help plan the next move.

Thank you metalmuscles, I have only just started to explore the possibilities of this idea, but with more positive feedback like yours I will develop this into a full feature rich enviroment, with zelda-esque puzzles.
cheers
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Post » Sun Jul 26, 2015 5:22 pm

Minor update, reworked zoom effect and added another element
let me know what you think?
cheers
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Post » Mon Jul 27, 2015 3:28 pm

seemed pretty fun! I was feeling like he should stop when he sets the dynamite , only because when he walks out of screen focus he could potentially run into an enemy. just a thought though!
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Post » Mon Jul 27, 2015 5:45 pm

mudmask wrote:seemed pretty fun! I was feeling like he should stop when he sets the dynamite , only because when he walks out of screen focus he could potentially run into an enemy. just a thought though!

Hi thanks mudmask, I am going to do what you say, I have to do an idle animation yet for that, also for when he is in the elevator/lift, he should be idle.
I have just updated the game, with new platform tiles, and smoke when he runs, also dynamite auto ignites,and you can kill enemies by jumping on their heads.
cheers again.
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Post » Tue Jul 28, 2015 4:47 am

nice! are you doing the graphics yourself?
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