auto runner small problem

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Post » Sun Feb 16, 2014 1:09 pm

Hello,
My name is July and I'm working on my own auto runner game. I've been learning Construct 2 for 3 weeks now and I really like it. I'm a 3D animator but now I want to be able to make my own games.
Usualy when I come across a problem I search the forum wich is by the way the best forum I ever met, and I find an answer how to resolve the issue.
But now I'm stuck.
So here is the thing:

-everything in my game is bullet and solid and they have a speed of 130
-the character is a platform that simulets running right from the start of the layout
-when he meets the side of a block I wanted everything to stop so i made a condition on collision with sprite > bullet speed 0 for everything
And he stops.
But when I jump I want everything to start again.
All the conditions I made before to be valid again.

So I want everything to stop only when I colide with the side of the block. Only with the side becouse I want to be able when I jump on the top of the blocks to run.

For this I made a second small sprite that i put in front of the block and everything stops when I colide with this second sprite, but when I jump nothing happens. I'm not on colision with the sprite anymore so I dont't get it why it dosen't start running again.

Maybe it's a stupid problem and for sure is very easy to fix but for me it's not and I can't find the solution.

Thank you for reading my post and for every answer I get :D, if anyone answers.
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Post » Sun Feb 16, 2014 6:16 pm

You should post your capx.
It would make it easier by seeing directly the code to find what may go wrong.
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Post » Sun Feb 16, 2014 7:53 pm

Hmm It looks like I can't post the link cose I'm too new on this forum :(
whyyy whhyyyyy
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Post » Sun Feb 16, 2014 7:56 pm

Simply put the link as text.
This measure is to prevent spammers. - Reputation
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