Auto Update images

Discussion and feedback on Construct 2

Post » Tue Jan 17, 2012 6:42 pm

Hi,

I was wondering why there is no autoupdate of the image used for a Sprite.
What would be nice is that :
If I'm using a .png located in a directory for a sprite.
If I change this .png, the sprite autoupdate himself with this new .png.

For now, I have to open the sprite and open the .png
If you have a lot of sprite, like me... it can take a long time.

It could be an option.
Or maybe just one button that you click when you want to synchronize your sprite with your ressources...


Just an idea...


Thx!
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Post » Tue Jan 17, 2012 6:51 pm

There is an option to 'reload images from disk'.

Obviously, this would only apply if you have saved to a project folder rather than a .capx, as the capx is zipped.

Here's the section of the manual dealing with this.

http://www.scirra.com/manual/48/image-and-animations-editorzenox982012-01-17 18:54:42
If your vision so exceeds your ability, then look to something closer.
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Post » Tue Jan 17, 2012 8:03 pm

Oh ! Thx, It was indeed hidden!

Thx for the tip!
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