Autocomplete is wonky

Bugs will be moved here once resolved.

Post » Tue Sep 19, 2017 10:12 pm

Problem Description
auto complete when adding instance variables or properties in events is broken.

Attach a Capx
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Description of Capx
doing things like System. set value (local variable * sprite.instance_variable / 2 )

Steps to Reproduce Bug
[list]
Make a sprite
give it some instance variables and behaviors
try to use the set value action to make some variables or properties (like X and Y) equal to some product of it's other properties or local variables
Autocomplete will try to add things that don't make sense.

For example I'm trying to set a variable called Fisheye to object.variable*2 and when I type the '2' it tries to autocomplete it with abs and other variable names.

So far I've only tried this in chrome.
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Post » Tue Oct 17, 2017 2:25 pm

Can't reproduce: no .capx was provided so I opened Ghost Shooter, and typed Monster.health*2 as an expression, and it looked fine.

Please follow the bug report guidelines closely to ensure we can fix the problem you are reporting.
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