Autodesk 123D - free modeling tool

Discussion of tools and resources for game developers

Post » Tue Jun 14, 2011 12:59 pm

[quote:11nvfe1w]123D is a free solid modeling software program based on the same Autodesk technology used by millions of designers and engineers worldwide. Not an engineer? No problem, with Autodesk 123D you can design precise and makeable objects using smart tools that let you start with simple shapes and then edit and then tweak them into more complex shapes. [/quote:11nvfe1w]

[url:11nvfe1w]http://www.123dapp.com/[/url:11nvfe1w]
ImageImageImageImage
B
140
S
58
G
36
Posts: 2,547
Reputation: 31,170

Post » Tue Jun 14, 2011 6:03 pm

Ah I was pretty happy until I saw that it only imports .obj files. Still, thanks for sharing Shinkan, it'd probably be good for developing 3D buildings/scenery and then rendering sprites from them :)
"Construct 4 lets YOU make advanced games! (maybe)" Construct Classic - Examples Kit
B
86
S
28
G
13
Posts: 2,092
Reputation: 15,009

Post » Tue Jun 14, 2011 6:31 pm

XSI mod tool is free and powerful. And also supports .obj
B
3
G
3
Posts: 83
Reputation: 1,041

Post » Tue Jun 14, 2011 6:44 pm

i am downloading it now (500MB+ Phew!) but i have a hard time imagining it to be able to beat my beloved Sculptis :)
B
16
S
5
G
4
Posts: 211
Reputation: 3,767

Post » Thu Jun 16, 2011 10:08 pm

[quote="The_Funny_Guy":1t61atsr]i am downloading it now (500MB+ Phew!) but i have a hard time imagining it to be able to beat my beloved Sculptis :)[/quote:1t61atsr]
Did you mean Scluptris? :D

Anyway, I'll download tomorow and give it a try. Seems good. :)
B
6
S
2
G
6
Posts: 48
Reputation: 2,936

Post » Fri Jun 17, 2011 1:22 am

Why do you like this better than Blender (which is also free)?

Never heard of Scluptris but it look like a sub-set of zbrush which has high marks. is Scluptris under powdered compared to zbursh?
B
28
S
8
G
8
Posts: 530
Reputation: 7,154

Post » Fri Jun 17, 2011 5:07 am

it is, but its also so easy to use that even 5yo would be able to create stuff in it.
I have blender sitting on hard drive from 8 months - and i still havent figured how to texture a damn model :D
in Sculptris its as easy as breathing
B
16
S
5
G
4
Posts: 211
Reputation: 3,767

Post » Mon Jun 20, 2011 12:11 am

[quote="The_Funny_Guy":1nfhzet3]
I have blender sitting on hard drive from 8 months - and i still havent figured how to texture a damn model :D[/quote:1nfhzet3]

Texturing is not that hard in Blender. Most people complain about the interface and once you get used to it the interface is fast, much faster to navigate than the $$$ packages.

Also how does Unity fit in to this equation. I have never used it but heard that have a free version.
B
28
S
8
G
8
Posts: 530
Reputation: 7,154

Post » Mon Jun 20, 2011 12:37 am

I worked with Blender for a while. It's true, you can get results and have a quite good workflow - but the UI is more of a power-user-friendly interface than anything else. I felt it being terribly un-intuitive, even more if compared to C4D or Maya, etc.

Sculptris can't be compared to it, because it is very limited. On the other hand it has a very intuitive interface.

Can't check Autodesk 123D, but will asap.
Image
B
23
S
8
G
10
Posts: 1,820
Reputation: 8,242

Post » Mon Jun 20, 2011 5:17 am

so after playing with 123D i must say its quite nice.
itsl ike a beef-up version of Sketch Up. Quote user friendly mostly drag and drop interface who holds your hand most of the time so you dont feel lost. I need to ply with it for longer. Hope it will remain freeware.
B
16
S
5
G
4
Posts: 211
Reputation: 3,767

Next

Return to Tools and Resources

Who is online

Users browsing this forum: No registered users and 1 guest