One feature it seems Construct is missing right now is the ability to set layers to automatically scroll. I'm developing a scrolling space shooter game, where all the action happens in one still frame, while the background scrolls to give the impression you are flying forwards. There currently seems to be no way to let layers to automatically scroll while the player sprite stays still.
I've got around this by giving backdrops ball movements and using the wrap behaviour, but as I'm loading in large chunks of backdrop for scrolling, this eats up at lot of VRAM. A feature to set layers to automatically scroll would be really useful!
Many thanks, Tom