Autorun with 9-patch

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Post » Fri Mar 15, 2013 10:17 am

Hi Everybody!

I'm trying to make an endless run game. I have decided to make the random platforms with 9-patch plug-in, so i will be able to get a nice start and end for my platform instead of using tiled background.

So i changed it. The platform has bullet behavior. If player.X is equals or more than 180 it changes the bullet speed of platform to 300.

But when it triggers my platform disappears. Donno why? Any ideas?

Here is my capx:


Thanks in advance!                                   
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Post » Fri Mar 15, 2013 3:55 pm

set the bullet speed down to 10, than you see whats happening. As soon as you atart the bullet the player drops. You should try it with an Every X seconds and lerp. This would be much smoother and not prone to failure
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Post » Fri Mar 15, 2013 6:06 pm

Finally i found out what made my platform disappeared. Had to change set angle to no at bullet behavior.It fixed know. By the way, could you explain me a bit more this " Every X seconds and lerp " ? I don`t really get it. Thanks
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