[quote="Madster":10y1rxqx]this focus thing you mention is not an issue in photographs, and if our eyes are capable of perceiving the sharpness of HD sets, they can certainly perceive the sharpness in life.
I'm absolutely convinced it's just a people thing. We're used to 24fps = high budget, higher = Made for TV.
It's like that guy that used to narrate trailers: "In a world...."
you heard his voice, you knew it was high budget.[/quote:10y1rxqx]
I don't know...I think it is the lack of motion blur. it reminds me of Pal tv (no offense
When I render out animations with motion blur, it becomes more "real" than without motion blur.
60 fps really takes away some of the blur, thus the realism. I have heard that games started doing 60 fps because it was near impossible to process motion blur in real-time 3D games.