AVI Object - Full Screen, resolution, and volume control

For questions about using Classic.

Post » Tue Feb 22, 2011 9:22 am

The AVI object seems to be bugged when the game is run in fullscreen. The video doesn't (visually) appear, although the sound is playing. Is there any way to solve this problem?
Is there also a way to set the exact "window/object" size/resolution of the video ingame? Like how you can do so when you embed videos in PowerPoint slides for example.

Also, is there a way to make XAudio2's Master Volume able to control the video's volume? I want to adjust the video's volume through events and not rely on the user to do so.

Thanks.
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Post » Sun Feb 27, 2011 4:29 pm

anyone?
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Post » Sun Feb 27, 2011 10:26 pm

The AVI object never had any priority. That's why it is not very usable for presenting videos as cutscenes, for example. But I remember there are some threads in the forums that present alternatives using Python. You should consider to follow that path to have more influence on the presentation of the video.
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