Awesome Bot Adventures: The Tech Demo

Post your own tutorials, guides and demos.

Post » Wed Nov 11, 2009 6:31 pm

yay! someone used my effect! =D

Awesome atmosphere. Btw if you walk just at the edge of a platform, sound goes nutz.
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Post » Thu Nov 12, 2009 6:45 am

[quote="Madster":2pvohrry]yay! someone used my effect! =D[/quote:2pvohrry]

What effect would that be?

By the way, the next demo should be out early december... the previous demos have merely just been effects demonstrations.

Demo 3 should boast:
[list:2pvohrry][*:2pvohrry]Jets (Fly indefinitely, or approximately 59 minutes.)[/*:m:2pvohrry]
[*:2pvohrry]Major Compatibility upgrades (can't run it because of the effect intensiveness? you should be able to run the new version)[/*:m:2pvohrry]
[*:2pvohrry]An improved movement system, completely custom.[/*:m:2pvohrry]
[*:2pvohrry]More levels.[/*:m:2pvohrry]
[*:2pvohrry]Interactive Menus. (Options menu ftw?)[/*:m:2pvohrry]
[*:2pvohrry]Other Misc items that I won't list for surprise value or because of insignificance.[/*:m:2pvohrry][/list:u:2pvohrry]

The future will hold:
[list:2pvohrry][*:2pvohrry]Save/Load system[/*:m:2pvohrry][*:2pvohrry]Enemies. (Although they'll be uncommon.)[/*:m:2pvohrry][*:2pvohrry]Etc. (Wait for it to be announced)[/*:m:2pvohrry][/list:u:2pvohrry]

Expect it...(i'll just give you an estimated date for you to wait for) December 10th.
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Post » Sun Nov 29, 2009 11:25 pm

Blur motion?

Or were you using Construct's inter-frame motion blur? that's really slow.
And it has a bug when used along custom movement.
Which I should report.
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Post » Sat Dec 12, 2009 1:45 pm

I think this looks awesome!
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Post » Sun Mar 28, 2010 2:49 pm

Pretty!

Could you explain globally how the bloom- and "glow" (of light)-effect is achieved?
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Post » Mon Mar 29, 2010 2:34 am

Are there more controls than just the arrow keys? Everything is so dark and the motion blur just makes it more difficult to tell what is going on...

I like the art, though. The music is appropriately moody as well.
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