Awesomium 1.7 RC3 is ready..!!!!

Discussion and feedback on Construct 2

Post » Fri Oct 05, 2012 3:03 pm

Hi there,

Awesomium has finished the 1.7 RC3 and it is downloadable.

@Ashley - do this release fixes our FPS-Problems that we have before?

http://awesomium.com/download/

Thanks

KMag

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Post » Fri Oct 05, 2012 3:20 pm

Yay now is the time !!
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Post » Fri Oct 05, 2012 3:32 pm

I hope they fixed the terribly huge cold start times. Though i guess that can't be helped
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Post » Fri Oct 05, 2012 3:47 pm

This is awesomium news!
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Post » Fri Oct 05, 2012 5:32 pm

I really hope this is fast and that the shader effects work this time. My fingers are crossed!
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Post » Fri Oct 05, 2012 6:44 pm

Sorry, bad news - this release still seems to have serious performance problems. I've notified them about it here. Hopefully they can still fix it for the next release though.
Scirra Founder
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Post » Fri Oct 05, 2012 6:56 pm

This is very bad news for me :(
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Post » Fri Oct 05, 2012 6:59 pm

[QUOTE=Ashley] Sorry, bad news - this release still seems to have serious performance problems. I've notified them about it here. Hopefully they can still fix it for the next release though.[/QUOTE]

Will you include this release in the next build, so we can make some test with it and use it to report to the Awesomium team too?
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Post » Fri Oct 05, 2012 6:59 pm

Oh man. :| More 6 months for next release. Oh well. Hope i'm wrong.Kiyoshi2012-10-05 19:02:59
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Post » Fri Oct 05, 2012 7:13 pm

Is Awesomium the only guys working on HTML5 to exe wrappers?

so what are the problems with Awesomium right now? I haven't tested too much but the ones i know are slow start ups and for some reason it not running on a lot of my friends computers at all.

And what exports are proven to work at this point?
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