Babylon3D: Standard Edition

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Post » Fri Jan 06, 2017 6:13 pm

Qnix wrote:Hi, I wanted to know standar edition will be free or just cheaper?

Cheaper
matriax wrote:@X3M Since now is all in one product not will be better call it simply "Babylon 3D" ? Or "Standar Edition" means that will be another edition? Weird if as you said the next one will be the 1.0 ,etc... ¿?

Also saw the first post update with the new material options, looks interesting.

Yes it will be released next year
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Post » Fri Jan 06, 2017 7:20 pm

@X3M Uh? and what will have the next version that worth to pay another $20(or whatever) that not have this one?

When you said will be released next year, this means you are going to work in some free time this year on that version to be released or you will start to develop the next edition in 2018 releasing some betas like in this one to get feedback?
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Post » Fri Jan 06, 2017 7:39 pm

matriax wrote:@X3M Uh? and what will have the next version that worth to pay another $20(or whatever) that not have this one?

When you said will be released next year, this means you are going to work in some free time this year on that version to be released or you will start to develop the next edition in 2018 releasing some betas like in this one to get feedback?

No its a totally different product, I've got other projects to finish and I need to join the Airconsole contest and I believe that this product is ready. You can make complete games with it.
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Post » Fri Jan 06, 2017 10:54 pm

@X3M Where can i dowload the last version? The Scirra Store just have the the 0.5ver
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Post » Sat Jan 07, 2017 12:13 am

@drzanuff It still needs to be approved by Tom
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Post » Sat Jan 07, 2017 4:56 pm

try to run the examples but it gave me this ive got 0.5 version and 241 beta.

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Construct 2 Check failure
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Check failure! This is probably a bug:

Action ID does not appear to exist in related behavior

Condition: behavior_type->GetBehavior()->HasActionID(act_id)
File: Projects\EventAction.cpp
Line: 48
Function: __cdecl EventAction::EventAction(class EventBlock &,class ObjectClass *,class BehaviorType *,int,class std::vector<class std::unique_ptr<class EventParameter,struct std::default_delete<class EventParameter> >,class std::allocator<class std::unique_ptr<class EventParameter,struct std::default_delete<class EventParameter> > > > &&,unsigned __int64)
Build: release 241 (64-bit) checked
Component: Construct 2 IDE
(Last Win32 error: 0)

You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.
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Post » Sat Jan 07, 2017 4:59 pm

and after ignore button gives me this

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Unable to load project
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Could not open project '\\?\C:\Users\waves\AppData\Local\Temp\cap3NIYX9\Platformer.caproj':

Cannot find action with the ID 4 in the behavior 'Skeleton' (babylonSkeleton). This is usually caused by a third-party behavior developer removing the action from the behavior in an update (instead they should set the deprecated flag on it which does not break existing projects), or reinstalling an older version of the behavior that does not have an action used in this project.
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OK
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Post » Sat Jan 07, 2017 5:46 pm

@spy84 The last update is not approved yet you'll have to wait till Tom approves it (He does not work during weekends)
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Post » Sat Jan 07, 2017 9:07 pm

@x3m you ve done a very good job and i think a little promote and help from scirra will be fair enough. i dont know if he's not working during weekends but the download section in the post is inactive from the beginning "waiting from approval". When at the same time clickteam promotes like a maniac their plugin called "firefly" which does pretty much the same job as babylon3d. The only difference is that babylon is 4x cheaper. hope for more tutorials and description for every behaviour-plugin in a pdf file. best of luck and creativity
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Post » Sat Jan 07, 2017 9:37 pm

@spy84 They promote Firefly a lot because one of the developers is a ClickTeam member/founder so the integration with Fusion is the most possible. Is like Ashley/Tom release an official 3D plugin for C3, sure they will promote a lot. And well for Fusion is the first real 3D plugin so they are doing all that promotion.

About the cost also Firefly seems to have a particle editor and other things. Maybe will see this too in a possible "Deluxe edition" of Babylon3D :P .
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