Ball Trajectory Swing

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Post » Mon Jun 18, 2012 6:21 pm

I'm working on a mechanic that sings a ball and releases it on left button click. My problem is when the ball is released it is not affected by anything. I have a rotating object and the ball is attached to it. In theory shouldn't the ball have some sort of trajectory path when it is released? I need help XD

Here is A mock up i did in photoshop.





And here is the Capx. I tried implementing this but i reached the end of the line sort of speak.

http://dl.dropbox.com/u/11360597/AlphaSwing.capx


AarongamerX2012-06-18 18:29:24
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Post » Mon Jun 18, 2012 7:55 pm

i made an example, there some difficulties doing something like this, but i got it working pretty good

swinger!
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Post » Mon Jun 18, 2012 8:25 pm

cool. That's similar to what i had. I'm still looking for a more accurate swing motion though. But I might not even need it to be that accurate. hmmm, gotta draw more levels to see how i can figure out how i can fuge this mechanic.

thx for the help vtrix.
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Post » Mon Jun 18, 2012 8:26 pm

actually it does work. Rotating the base at a higher speed kinda gives me what i'm looking for.
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Post » Mon Jun 18, 2012 10:38 pm

I made an example using all physics objects:
https://dl.dropbox.com/u/8367729/construct/example/physicsSwing.capx
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Post » Tue Jun 19, 2012 1:14 am

pretty cool ramones :)
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Post » Thu Jul 12, 2012 2:55 am

Nice ramone, it works :D
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