I am actually having a problem. I have set the items to be randomly active on startup (so an item won't always be there every time you play) but instead of destroying the item like it's supposed to, it just becomes a pistol.
Here's the cap: [url:2q5cp8z3]http://www.sendspace.com/file/bvaxhu[/url:2q5cp8z3]
The code is at the bottom of the event sheet. I have also commented on it, for your convenience.
btw, you need not change the cap and reupload it this time, just tell me what I'm doing wrong or post some code