Barricade - a zombie survival project

Post your Construct-made creations!

Post » Sun Jan 18, 2009 1:09 am

keep up the good work!
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Post » Wed Jan 28, 2009 9:12 am

Okay, it's been a long time since the last update but here it is. I've been working on the animations for items and other things. Since the last .cap I've made a police station and all the items that go in it. I've added more detail to the world, and added stuff such as tables, chairs, beds and trees. Almost all of the item sprites are done, only two are left. I've started work on a hospital, and the items that go in it.

I have one major problem that I want to fix now:

As you can see in the picture, the shadows for the trees are coming from their bounding boxes, not the sprite. Is there any way I can fix this without creating more objects than I already have?

Also, my main source of musical talent (my brother) has declined to make music for my game, so if anyone has any talent with composing music for games post here and I'll PM you the details.

That's it :D Any help would be appreciated.
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Post » Wed Jan 28, 2009 9:20 am

The shadow caster behaviour only works for bounding box of the sprite, doesn't take the shape into account. Only thing I can think of is to stick another larger sprite over the shadow casting object that would cover the gaps?
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Post » Wed Jan 28, 2009 10:10 am

Or use a smaller invisible object as the shadow caster, and place it as closely over the image as you can.
Scirra Founder
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Post » Wed Jan 28, 2009 12:26 pm

Yeah that's what I had in mind, I guess I'll just have to do that then.
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