bars not standing still?

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Post » Thu Jul 25, 2013 2:46 am

Hi guys,

Ive got an issue with my current project.

Im trying to make it so that when the spider man animation plays the chakra and sprite5 bars stay at their position till the animation is finished.

It seems that my conditions Ive set contradict with this as Ive set it earlier that when the other animations are finished they go back to 0 width. Ive put my file up. Hope someone can help out


https://www.dropbox.com/s/9a3eko24846shnz/random3.capx

Thanks again people of the community!
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Post » Thu Jul 25, 2013 8:40 am

Don't know how to recreate your problem,because I haven't been able to get spiderman to show up on screen.
All I have managed to do is fall of the tree..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Thu Jul 25, 2013 8:49 am

Hey little stain,

Thanks for the reply. Basically the spiderman shows up when you press down on the touch, press z then press down on keyboard and press P.. Complicated I know but that should work.

Have to do it fairly quick as the frame on sprute2 needs to be less than 10

Let me know if it still doesn't show up :)
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Post » Thu Jul 25, 2013 9:23 am

I'm sorry. It's impossible for me to do that. Maybe first you should change the controls so the game is actually playable..

All I can think of is adding the condition sprite7 is not playing/visible to all the events regarding to setting chakra width to 0.
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Thu Jul 25, 2013 1:44 pm

Hey littlestain,

yeah its too hard so i am changing a few things actually.

Its not a game yet anyway i am testing stuff lol.

Thanks for the replies anyway!
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