Basic Interval Timer (Game Templates)

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Post » Wed May 25, 2016 11:17 am



Basic Interval Timer — Now for sale in the Scirra Store!
https://www.scirra.com/store/royalty-free-game-templates/basic-interval-timer-2122

Timers are often used in games, both mobile and desktop, and games made in Construct 2 are no different. This template is a basic example of how you can have the user enter a timer length and have it tick down visually on screen until it expires.

This template also highlights the versatility of Construct 2, and shows how this excellent development tool can be used to create a wide range of apps, not just games.

This template features :

  • Desktop mouse and mobile touch controls
  • Ability to create up to 6 intervals of different lengths
  • Creation of a numpad that allows you to enter in numbers for timer values
  • Create a set of intervals and loop them up to 10 times
  • Sound effects when an interval or set of intervals end

Link to demo : https://dl.dropboxusercontent.com/u/245987915/Interval%20Timer/index.html

Sound effects made with BFXR : http://www.bfxr.net/

Any questions or comments please email or PM me.



Use this topic to leave comments, ask questions and talk about Basic Interval Timer
Intermediate level Construct 2 developer, looking to build up my portfolio : https://seriouslycrunchy.itch.io/

Current projects : Bite Sized Game Development, please have a look at my tutorials and comment!

I also write for http://moonbooks.net/, please come and check us out!

Follow me on twitter! @SrslyCrunchy I'm always looking for games or templates to highlight, use the hashtag #madeinconstruct !
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Post » Mon Jun 20, 2016 9:54 pm

Hi!

Very interesting template.

I have a question. Is the timer working if I close the game?

For example, let's say I am working on a tycoon and I have a house that needs 4 hours to be built. Can the user close the game and return to it after 4 hours and see the timer set to 0?

Also, is it possible to show the timer in a different format? For example HH:MM:SS.

Thank you!
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Post » Mon Jun 27, 2016 3:02 pm

Hello and sorry for the delay in replying, unfortunately my work life far exceeds my Construct 2 life! Thank you for the questions.

At current the timer will not continue if you close it. Mostly because I do not know how to implement that! Maybe someone will be able to here.

I have not added different formats for the timer, but it should be relatively easy to do with some event changes.

I know that this timer is missing a lot of features that might be considered standard on many apps, but hopefully it still qualifies as a 'basic timer template', as I simply don't see many people using C2 for things that aren't games I thought I'd make a little something!

Thank you for your feedback!
Intermediate level Construct 2 developer, looking to build up my portfolio : https://seriouslycrunchy.itch.io/

Current projects : Bite Sized Game Development, please have a look at my tutorials and comment!

I also write for http://moonbooks.net/, please come and check us out!

Follow me on twitter! @SrslyCrunchy I'm always looking for games or templates to highlight, use the hashtag #madeinconstruct !
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Post » Tue Jun 28, 2016 9:46 pm

Hi!

Yeah, it's just what I thought, it seems a quite difficult feature.

Thank you in any case!
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