Basic Noob Scirra Question

Discussion and feedback on Construct 2

Post » Fri Feb 07, 2014 12:13 am

I've skimmed over the entire manual and nothing in there scares me other than the whole HTML5 thing. As someone who learned HTML a long time ago and then watched half the code become obsolete and browser makers taking their own liberties with what the will and won't support, I just don't trust it.

A question or two about what I didn't find in the manual...

Using node-webkit, I would plan on creating a full-screen game up to 1920x1080. The game should scale down for smaller screens (not just crop). Possible? Is this automatic or do I need to have a set of low-res graphics for small screens? (1024x768). Can the user access graphics options to disable v-sync for instance?

... I'm not even interested in mobile device support BTW.

I didn't find the word skew in the manual. Can I take sprites and distort the heck out of them (pseudo rotation, waving, etc)

Is there a way to mirror the screen to do a false water reflection?

Didn't get into the AI very much. Here's an example of what I done in GM. Dude walks back and forth, turning around when near a solid, unclimbable object. Scans around randomly with his flashlight and head as if looking. Comes into line of sight of player. Checks to see if player is "concealed." If player is visible, kills flashlight, pulls a weapon and chases firing until player dead or becomes concealed. If player is lost, fires flare, alerts air support to the area, scans agressively. Repeat. Was simple enough in GM doubt that's very complicated compared to the AI in a lot of games.
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Post » Sat Feb 08, 2014 2:40 pm

I think I've come to find that Construct cannot do a water reflection like I had done before (mirror the screen upside down) unless there is a trick I'm missing.
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Post » Sat Feb 08, 2014 3:02 pm

Oh, that's easy with shaders, however these require WebGL-enabled platform.
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Post » Sat Feb 08, 2014 3:14 pm

obScene,You will need a construct 2 licence to be able to export via node-webkit
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