Battle Arena 2030

Show us your works in progress and request feedback

Post » Fri Jun 13, 2014 1:52 pm

Here is an early demo of my Battle arena 2030 game.
Still a lot of work in progress.


I am curious to the feedback relating to multiplayer lags.


Max 5 players, and max 5 enemies about in the level.
A bit of co-op fun with out a goal atm.
AIs are crude.
Layout map is huge, 12 by 12k with over 3k level object instances.


Let me know if it works a bit decent :D



EDIT: thanks mod
Last edited by lennaert on Sat Jun 14, 2014 4:36 am, edited 2 times in total.
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Post » Fri Jun 13, 2014 2:05 pm

Not bad at all.
2 players and couple bots and no lag
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Post » Fri Jun 13, 2014 2:10 pm

@dutoit :D thanks !!

Seems like I was running around with you for some :D

I did not experience 1 bit of lagg, perfect.


Personally I got the feeling the AIs should pop up some more, and be stronger/better hehe.
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Post » Fri Jun 13, 2014 2:36 pm

@lennaert,

Yip that was me ;)
I think I started the session, so i was host.
Considering I am in south africa, it isn't bad at all if you didn't lag.
Last couple days my experience is that the international data line running via egypt is problematic and has erratic latency from time to time so london to USA isn't the best at the moment. So very promising indeed.
I know this cause my netflix traceroute from states to sa runs that route. lol. Missing my HD
Sidenote: this is a very promising project. Very excited to see the end product.
And yes - more bad guys :) With higher life. 3 shots is a little low.
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Post » Fri Jun 13, 2014 3:17 pm

nice, but one question... what type of Plugin have you indented it to be? Or is it just in the wrong sub-forum? ;)
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Post » Fri Jun 13, 2014 3:31 pm

Ubivis wrote:nice, but one question... what type of Plugin have you indented it to be? Or is it just in the wrong sub-forum? ;)



Hahaha !!

yeah I know, I already added it to the top post and pm-ed arima ^_^
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Post » Fri Sep 26, 2014 7:27 pm

Works fine!
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Post » Fri Sep 26, 2014 10:23 pm

Looks cool :) What are your thoughts on player movement and controls? Love the setup, seems really promising!
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Post » Sat Sep 27, 2014 5:27 pm

I like it, Good Job mate.
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Post » Sun Sep 28, 2014 7:47 am

Really cool isometric 3D. Can expand this into something like PoE.
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