Battle Wizard Attack [Google Play & iOS]

Show us your completed creations made in Construct 2

Post » Sat Jan 10, 2015 11:52 am

Hey everybody,

I just finished my 10th app and it's my favorite one. I always wanted to create an action-RPG with touch-control and pixelart. It's a simplified mesh-up of diablo and zelda/pokemon look. Or at least that was what I tried to achieve ;-) Give me your feedback please :-)

Google Play

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Google Play

:D :) :roll: :shock: :D

Oh and here some background info:
- Created with Intel XDK crosswalk (cordova 3.5)
- Uses admob, powermanagement and game plugin (all by cranberry, thx a lot ;) )
Last edited by MACPK on Tue Feb 17, 2015 9:01 pm, edited 1 time in total.
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Post » Sat Jan 10, 2015 12:07 pm

Hi @MACPK

Your game looks pretty awesome :D Looks like a lot of work and time you've spent with this game! Hope your game will get the success it earns.

Good job, keep it up!!
Image Image iTunes: Match3 | Google Play: Match3
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Post » Mon Jan 12, 2015 11:35 am

Man, I just started to play and i have to say that game looks really great!
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Post » Mon Jan 12, 2015 12:04 pm

R.P.G. Niceeee!
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Post » Mon Jan 12, 2015 12:28 pm

Looks good, need to check it out soon :)
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Check out our start-up and configure your own helmet in true 3D.
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Post » Sun Jan 25, 2015 4:56 pm

@AndreasR Thank you :-)
@Nagval333 Thank you :-)
@iceangle Thank you :-)
@Beaverlicious Thank you :-)

I just released version 1.1. I added a lot of new cool sprites. The skeletons change their look now from wave to wave from level 1-30. So e.g. the first 100 skeletons are blank. The next 100 skeletons from wave 2 carry an axt, wave 3 gets shoulder armor, wave 4 leather helmet and so on up to level/wave 30 ;-)

I also uploaded tis game to my website so you can play it online now too:

https://burpsgames.com/games/battle_wizard_attack/

Next milestone is to add acher and mage skeletons :-)
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Post » Sun Jan 25, 2015 5:42 pm

What are the powermanagement and game plugin ? what do they do?
Downloading the game now on my samsung tab :)
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Post » Sun Jan 25, 2015 5:47 pm

Very fun game, the UI is impressive and Rage mode is fun to use!
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Post » Sun Jan 25, 2015 9:40 pm

@MonDieu Powermanagement enables the app to aquire the phones powermangement to keep it from dimming the screen or going to sleep mode. The "game" plugin is for the apple "game center" and the android "google play game service". Both services are for public leaderboards and achievements. :-)

@awmace5: Thx, good to here :-) Did you play on web or tablet? It is a little bit easier to play with mouse control because it is more precise but fun on a tablet as well.
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Post » Tue Feb 17, 2015 9:03 pm

Hey everybody,

my app is now on iOS... yeha :-) Took only three days to be approved ^^

check it out. It runs with IntelXDK iOS export and has cranberry phonegap game support (leaderbord and achievements) :-)

https://itunes.apple.com/de/app/id955105709

Cheers,
Marco
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