battlefield 3, true current generation game

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Post » Tue Mar 29, 2011 2:29 am

this is what current gen pc games are supposed to look like.

[color=#FF0000:2dadlr9t][size=85:2dadlr9t]right-click view image to see the entire thing[/size:2dadlr9t][/color:2dadlr9t]

If you've never played battlefield:bad company 2, and you're a fan of fps's, it's a must play game. I've never played Call of Duty again since my first match in bf:bc2.

but I digress:
look at these vids:
http://www.pcgamer.com/2011/03/02/battl ... e-footage/
http://www.pcgamer.com/2011/03/16/battl ... -launcher/

About time someone stepped up to the plate.
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Post » Tue Mar 29, 2011 2:39 am

Yea bc2 is good. I particularly enjoy c4-ing atv's and zooming up to enemy tanks for the kill. I hate the arduous and unfair unlock process though. Veterans have all the best weapons, while new players get the crap weapons. And those graphics are crazy in the trailer.
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Post » Tue Mar 29, 2011 2:39 am

Played Crysis 2 yet Lucid? The lighting is gorgeous.
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Post » Tue Mar 29, 2011 2:45 am

My jaw dropped at watching that trailer. The graphics look far better than the unreal and crysis tech vids that showed up. The lighting and graphics and especially how they move makes that look real. Incredible.
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Post » Tue Mar 29, 2011 2:46 am

crysis 2 upped the game, now battlefield 3 can top it maybe...
its all about the shaders and textures
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Post » Tue Mar 29, 2011 3:14 am

Bad Company 2 had a lot of poor design descions, mainly bad map design that encourages players to sit still and snipe (not to mention the funnelling movement from the spawn area). The grinding to unlock things is particularly annoying in a game that's trying to be competitive. Learning the game and each of its weapons is the most enjoyable part, but once you've mastered the game, theres nothing left for you (I suppose playing in a clan would help, if you can bothered).

I'd really like to play a game with a decent matchmaking system (Halo 3's and SC2's are okay) so that you don't have to spend a lifetime trying to find a match where each player is of a similar skill level (theoritically, the most satisfying challenge is one which is equal to your skill), but Battlefield still holds onto the awfuly outdated server list system where you play against random kids of random skill levels, it's possible to see the game's skill range in a single match (an FPS beginner trying to figure out how to aim a gun and walk at the same time, and a veteran pro FPS player).
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Post » Tue Mar 29, 2011 3:23 am

[quote="Davioware":3s9rsrk1]Yea bc2 is good. I particularly enjoy c4-ing atv's and zooming up to enemy tanks for the kill. I hate the arduous and unfair unlock process though. Veterans have all the best weapons, while new players get the crap weapons. And those graphics are crazy in the trailer.[/quote:3s9rsrk1]
yeah, that's funny. I was one of the pioneers of the c4atv maneuver. At least, when I started doing it, I hadn't seen anyone else try it yet. I got it from unreal tournament 3. And I just recently finished unlocking all the equipment.
[quote="Steven":3s9rsrk1]Played Crysis 2 yet Lucid? The lighting is gorgeous.[/quote:3s9rsrk1][quote="karshinkoff":3s9rsrk1]crysis 2 upped the game, now battlefield 3 can top it maybe...
its all about the shaders and textures[/quote:3s9rsrk1]
I've played Crysis 2, and I have a gaming pc, so I played it maxed. It definitely looks good, especially when you emerge into the light after walking through a dark corridor, and the awesome lightbloom is even more powerful for a second....definitely awesome, but it's got nothing on those battlefield 3 trailers. crytek, like so many others, sold out, and made it a console port. I doesn't even use dx11.
[quote="Arima":3s9rsrk1]My jaw dropped at watching that trailer. The graphics look far better than the unreal and crysis tech vids that showed up. The lighting and graphics and especially how they move makes that look real. Incredible.[/quote:3s9rsrk1]
yeah, about the animation : [url:3s9rsrk1]http://www.joystiq.com/2011/03/01/battlefield-3-incorporates-animation-tech-used-in-ea-sports-game/[/url:3s9rsrk1]

awesome interview:
[url:3s9rsrk1]http://forums.electronicarts.co.uk/battlefield-3/1393821-new-interview-about-frostbite-2-bf3-pc-mag.html[/url:3s9rsrk1]

also, I can't find it now, but he said something about the destruction system, and how it's next gen in a way that nothing out there even comes close to.

btw, the sound in bad company 2 is probably the best in any game. If you're in a desert, hiding inside the husk of a bus, you hear the perfectly clear and unmistakable sound of bits of sand hitting the metal as wind blows, or tiny creaks. And then a tank fires near you, in a realistically deafening boom.

anyway. top quality stuff
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Post » Tue Mar 29, 2011 3:26 am

The aesthetics side of the game is about the only thing Bad Company 2 did right.
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Post » Tue Mar 29, 2011 3:34 am

[quote="alastair":3vxkyyo7]Bad Company 2 had a lot of poor design descions, mainly bad map design that encourages players to sit still and snipe (not to mention the funnelling movement from the spawn area). The grinding to unlock things is particularly annoying in a game that's trying to be competitive. Learning the game and each of its weapons is the most enjoyable part, but once you've mastered the game, theres nothing left for you (I suppose playing in a clan would help, if you can bothered). [/quote:3vxkyyo7] I think the map design is great. There's one sniperfest map I dislike, and the rest of the maps are fun, varied in appearance and playstyle, and believable as locations that might actually exist. they make highly tactical gameplay possible, but also feel very organic and realistic.

And what's left for you after you unlock everything is an online multiplayer fps. The whole point of these games is to go online, destroy people, and engage in tactical team play. I liked the unlock system. It's fun. Even when it was annoying. And you don't grind to unlock. You just play the game like normal. The only difference is, you might have to play medic longer than you wanted to.

the spawn area thing is irrelevant. The whole game is squad based, so you and your squad coordinate by spawning off of eachother or off of captured points if you all die

not saying your opinion is invalid or anything, just giving the alternate point of view
[quote:3vxkyyo7]
I'd really like to play a game with a decent matchmaking system (Halo 3's and SC2's are okay) so that you don't have to spend a lifetime trying to find a match where each player is of a similar skill level (theoritically, the most satisfying challenge is one which is equal to your skill), but Battlefield still holds onto the awfuly outdated server list system where you play against random kids of random skill levels, it's possible to see the game's skill range in a single match (an FPS beginner trying to figure out how to aim a gun and walk at the same time, and a veteran pro FPS player).[/quote:3vxkyyo7]
I'm not sure how it is on xbox or whatever, but on pc, it has a perfectly state of the art server system. Being able to specify filters to help you choose between hundreds of fast servers, all with gamers in them. Servers that can be customized. It's how it's supposed to be. if your team sucks, be the one that makes it better. if it still sucks, change servers. If you want to play similarly skilled players, try different servers until you find a good skill mix, and favorite it. I don't need my pc telling me who I should play against. When I play with or against vets I learn from them, and sometimes its fun to kills noobs over and over.
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Post » Tue Mar 29, 2011 4:26 am

Everyone in the background has blue-shirts and beards. :lol:
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