Battlespace [WIP, Win8] beta testers wanted!

Show us your completed creations made in Construct 2

Post » Sun Jun 09, 2013 5:00 am

Hi Guys,

Here is a game my friend Jeff and I have been working on called Battlespace Commander for the latest Win8 app competition.

Basically it's an old school endless top down shooting game much in the same style as asteroids and time-pilot. The difference is that you are in command of a huge battlecruiser, and your powerups increase the number & types of turrets on your ship. The idea was to capture the massive ship to ship combat from star trek or battlestar galactica.

The game can be controlled via touch or mouse. Left click or touch will control the direction in which the ship travels. Right click, or a 2-finger touch will activate a temporary boost.

Anyway, we would love to get feedback from you guys about the pros and cons of the game!

Link to Game



EyeHawk2013-06-09 05:01:40
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Post » Sun Jun 09, 2013 9:40 am

1. The artwork is the best I've seen so far around here, kudos!
2. Loads quite slowly, but I assume that's just the awesomeness of point 1 that's coming through.
3. The controls are uncoventional on pc: pretty easy to understand, hard to actually master.
4. The difficulty ramps up massively, try and balance it out a bit.
5. Despite the overall aweome graphics, change the orb that's fired every x seconds to something a bit less clich.

Overall awesome game, looking forward to future releaes!
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Post » Sun Jun 09, 2013 3:30 pm

Cool game. Love the artwork. I agree with Peralta, the orb needs to be changes. Overall really cool!
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Post » Mon Jun 10, 2013 6:31 am

Many thanks @Peralta, @makotto for your excellent feedback!

The graphics come from a Kickstarter project called Indie Games Builder from Roenicia games as well as some stuff I pinched from the Space Shooter demo that comes with C2 (including the main photon torpedo, which I'll look for an alternative for) EyeHawk2013-06-10 06:31:20
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Post » Mon Jun 10, 2013 7:45 am

Game would nice on PC and on the tablets.
It's looks like starcraft or thms.
Game need menu pannel in the bottom of screen (as in starcraft) with a little screen which play short GIFs animations (crew, turrets, robots, damages... to example)
Of course it must have the storyline.

And I can't wait to play on it)
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Post » Mon Jun 10, 2013 8:39 am

Thanks @Kurz! I like the idea of a SC2 interface, esp if we get different types of ships in (something I have in mind if we get enough downloads).

You can actually play this on a tablet - I've been using my surface pro as a test device (it has crappy performance hence the low FX option )
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Post » Mon Jun 10, 2013 11:22 am

Game looks really nice, I'll be giving it a try!

Good luck with the competition, and I hope you get many, many downloads :)
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Post » Mon Jun 10, 2013 1:17 pm

Thanks for the encouragement @Blacksmith!
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Post » Tue Jun 11, 2013 12:17 am

You need nanorepair packs dropping from the great ones and turning the excitement ON. Doesn't forget I wanna fell rewarded!
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Post » Tue Jun 11, 2013 12:26 pm

@breackzin - that's a cool idea. A mini health from the biggest motherships would actually work well - thanks!
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