Beast Attack (GooglePlay) - 1,000,000+ downloads!

Show us your completed creations made in Construct 2

Post » Sat Aug 01, 2015 6:25 am

yes still getting the same error
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Post » Sun Aug 02, 2015 9:02 pm

Congrats, man, I like the game and you're getting some good reviews from others as well!
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Post » Wed Aug 05, 2015 1:22 am

@sprite Thanks!

@danyald I have an update coming up within a couple weeks. Hopefully re-exporting solves the issues you are seeing.
Check out my games on Google Play:
BEAST ATTACK (1,000,000+ downloads!)
ZOMBIE BASH (Android) (Launched Feb 17)
ZOMBIE BASH (iOS) (Launched March 17)
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Post » Fri Aug 07, 2015 2:04 am

Now reaching over 340+ downloads!
Check out my games on Google Play:
BEAST ATTACK (1,000,000+ downloads!)
ZOMBIE BASH (Android) (Launched Feb 17)
ZOMBIE BASH (iOS) (Launched March 17)
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Post » Mon Aug 10, 2015 9:39 pm

@jook00 Beautifully made graphics and interface :)

Did you make it all by yourself? Looks very professional for a second game!!
Create your own Isometric Runner Game using C2:

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Check out my game "Last of the Survivors":
Play Store
App Store
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Post » Tue Aug 11, 2015 3:12 am

@samRock Thanks! I did make all the graphics and interface myself.
Check out my games on Google Play:
BEAST ATTACK (1,000,000+ downloads!)
ZOMBIE BASH (Android) (Launched Feb 17)
ZOMBIE BASH (iOS) (Launched March 17)
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Post » Wed Aug 12, 2015 1:52 am

jook00 wrote:@samRock Thanks! I did make all the graphics and interface myself.


Neat! Very well made.. I love the Interface :)

What are you doing for Monetization? And how is the response?
Create your own Isometric Runner Game using C2:

Image

Check out my game "Last of the Survivors":
Play Store
App Store
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Post » Wed Aug 12, 2015 4:09 am

@samrock I was doing Admob ads on Astrojump, but it stopped working one day. I was stressed out on trying to monetizing Beast Attack and just gave up (includes trying to figure out Chartboost after reading your post). Can't figure out how to add ads through Cocoon.io and Construct. I'm not using Intel XDK or other tools as I can't match the FPS of Cocoon. In terms of number of downloads, it's doing great! Currently at 464 downloads and 187 current installs and launched it Father's Day.
Check out my games on Google Play:
BEAST ATTACK (1,000,000+ downloads!)
ZOMBIE BASH (Android) (Launched Feb 17)
ZOMBIE BASH (iOS) (Launched March 17)
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Post » Wed Aug 26, 2015 2:17 pm

@SamRock What did you use to export to APK? Also, what ad service are you using currently?
Check out my games on Google Play:
BEAST ATTACK (1,000,000+ downloads!)
ZOMBIE BASH (Android) (Launched Feb 17)
ZOMBIE BASH (iOS) (Launched March 17)
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Post » Thu Aug 27, 2015 9:04 am

jook00 wrote:@SamRock What did you use to export to APK? Also, what ad service are you using currently?


I think you mean to build the APK? I used Intel XDK.

For Ads, I use Admob, Adcolony and CharBoost (both for Video /Fullscreen Ads)
Create your own Isometric Runner Game using C2:

Image

Check out my game "Last of the Survivors":
Play Store
App Store
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