[beh] Box2d+ (2.3.0 emscripten) [update: 2017-10-09]

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Post » Mon Oct 09, 2017 9:45 am

Ok. Quick update. A platform behavior capx is all well and good, but I think it's a little complicated for a beginner to use. So I'm going to make a helper plugin that'll control the platform movement as well as making it easy to manage one way doors and floors. This'll take me a couple of weeks go get right, then I'll be ready to release the whole package. Cheers.
Last edited by Colludium on Tue Oct 10, 2017 12:47 pm, edited 1 time in total.
A big fan of JavaScript.
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Post » Tue Oct 10, 2017 9:04 am

Thanks for your work @Colludium, this is a very interesting project, looking forward to the next update!
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Post » Tue Oct 10, 2017 11:06 am

it seems cool!
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Post » Thu Oct 12, 2017 9:03 pm

@Colludium
Its looking great. Is it possible to add a true center of gravity to objects? Like a hammer for instance.
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Post » Fri Oct 13, 2017 8:01 am

@spongehammer, @Waltuo, @totoyan - thanks! And yes, you could make up a body of different densities by joining different objects with different densities using the assimilate joint (join them as fixtures). There's no way otherwise to set the center of gravity, but you can get it.

Platform behavior is coming along. I expect it'll be ready in a couple of weeks of I can find time to work on it. If there's going to be a further delay then I'll release the main plugin and promise to follow up with the helpers asap.
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