[BEHAVIOR] Bounce

Post your work in progress addons and get feedback

Post » Mon Aug 10, 2015 11:33 pm

I'm back 20/25 years ago thanks @Gigatron
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Post » Mon Aug 10, 2015 11:34 pm

justifun wrote:I'd like to try it.

Can the height of the bounce be changed over time? to simulate it losing power?


Yes , i must code some actions ... be patient please .
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Post » Mon Oct 26, 2015 7:25 pm

I don't mean to necro (I don't know if that's a big deal when talking about plugins)

Is this plugin ever going to be released?
Eat ALL THE BACON!
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Post » Mon Oct 26, 2015 9:00 pm

antares330 wrote:I don't mean to necro (I don't know if that's a big deal when talking about plugins)

Is this plugin ever going to be released?


Mr @antares330 sorry for this but it'can be done with C2 events... This behavior is partially ready but i must code Collision detection; i have tested if it can be done with C2 and answer is YES.
the oscillating formula is ypos= abs(amplitude * sin(counter)) ; counter is incremented ifinitely and then you can have bounce effect ;
I can help you if you want ;
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Post » Mon Oct 26, 2015 9:37 pm

Seems quite complicated...

I had a project a while back that it would have been handy... but I'll proly just find a work around...
Thanks anyway!
Eat ALL THE BACON!
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Post » Mon Oct 26, 2015 10:27 pm

antares330 wrote:Seems quite complicated...

I had a project a while back that it would have been handy... but I'll proly just find a work around...
Thanks anyway!

@antares330 i can't go away without help someone...
i made a little project for you ...

http://gigatron3k.free.fr/html5/C2/antares330.capx

hope will help ..
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Post » Tue Oct 27, 2015 1:35 am

Awesome :D I'll take a look!
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Post » Thu Oct 29, 2015 6:31 pm

Why not just do it with a bullet behavior?
www.avishaymizrav.com/mizgames/bounce.capx
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