[Behavior] Cooldown

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Post » Wed Jan 11, 2012 12:51 am

Maybe add an expression to yield the current CD as fraction from 0 to 1 (0 meaning CD just activated, 1.0 meaning ready). The value may be used to lerp things like sprite frames to show the cooldown state (possibly the "clock" effect to show the action's cooldown timer like you see in C&C, Diablo, WoW, etc).
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Post » Wed Jan 11, 2012 12:56 am

@GauVeldt

Try "expression:ElapsedPercent" or "expression:RemainderPercent".rexrainbow2012-01-11 00:58:38
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Post » Mon Jan 23, 2012 3:41 pm

thanks MAN!

Its will be a VERY usefull im my canonball style project.

comming soon i ll post here.

TKS!
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Post » Wed Jan 25, 2012 4:02 pm

Awesome ! :D
Perfect for my Mage :)
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Post » Fri Mar 23, 2012 3:18 pm

Update:

Add version to 1.0
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Post » Mon May 14, 2012 4:54 pm

Sadly.. I can get more complex things working and made, but for some reason I cannot set this up..

I am trying to make an attack cooldown for my enemies, right now it's an infinite loop of the noisy ass sword swing sound lol, how do I set this up for my attacks?
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Post » Tue May 15, 2012 5:10 am

@Equinox80

There is a sample capx in first post, or
would you like to provide a simple test capx?
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Post » Wed Jul 25, 2012 7:43 am

Update:

"condition: On cooldown" now will be triggered when "condition: On cooldown finished". It means user could use "condition: On cooldown" to catch the changing of "expression:ElapsedPercent" to 0.
This update is try to make the cool down mask more easily.

Capx
dependence:
cool down mask behavior
Canvas by @R0j0houndrexrainbow2012-07-25 10:17:07
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Post » Wed Jul 25, 2012 9:18 am

Im new to construct so im confused. When "I" is pressed the char does an attack and i tried to add a cooldown but i failed. Can anyone explain me how? I think same problem with Equinox.

Here is the link for the file: http://www.mediafire.com/?vgvb4hogv65ymbbTearfalas2012-07-25 09:18:37
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Post » Wed Jul 25, 2012 9:41 am

@Tearfalas
@Equinox80

Sorry, I made another sample, hope it is more easily enough.rexrainbow2012-07-25 09:41:54
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