I know it's been years, but you've just saved me from an extra hour of work, thanks a lot Pode!
I'm making a very complicated system of multiplayer and wanted to be able to use Base64 as part of it (uploading custom characters) And now I can!
NickRimer wrote:53 Kb JPEG picture loads to sprite and then converts (with 5-6 seconds idle and 0 fps) into 400 kb text data..
I'm just trying to understand the meaning of this procedure..
It's a pity.. a had a lot of hopes on this conversion
Users browsing this forum: No registered users and 1 guest