This question is aimed at plugin / behavior developers.
Is it possible to have an object Action such as "Inherit from object" which takes the internal values/properties of a specific behavior of the chosen object and add/update these to the original object the Action is based on? (basically a way to inherit)
The idea is for an item system. E.g. have a base "generic" type then create a "weapon" type and inherit the original values/features from the generic type.
Haven't spent much time thinking about this so I could be missing something alot simpler, just wanted some feedback and advice! (and maybe some specific functions for the runtime)
Thanks for your time,
P.S. I've been working on an inventory behavior which turns any object into a "container" and will use the web storage to save the container. Combining the above item behavior and this container behavior should provide a very robust item system. Well that's the plan!
Lastly, to all the Scirra team thanks for producing such an amazing piece of software!!