[Behavior] LiteTween

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Post » Fri Jun 15, 2012 11:41 am

Updated major change to the behavior, it is now much simpler to use. I abandoned the absolute coordinate tweening and make it all relative to the current object's property.
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Post » Fri Jun 15, 2012 12:52 pm

i have quickly tested it and love all the easing abilities , great work, now i can use something other then lerp for a change :)

a lot of potential, i definetly going to test it more
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Post » Fri Jun 15, 2012 1:37 pm

I tested the first version and was able to create a dash system for my character easily (top down view). But after updating it to the latest, it seems to pop up a warning very quickly and close it before it could execute my actions.

Otherwise, awesome behaviour!
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Post » Fri Jun 15, 2012 1:54 pm

@Yung I'm sorry about what happened, but yes, the 1.2 version is not 100% backward compatible because I simplify many things. But are you using absolute in your dash system? If not, you can easily port the thing to this version, I would gladly help if you need anything...
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Post » Fri Jun 15, 2012 2:10 pm

No apologies needed , I'm already very happy there's such a great and easy plugin to use. Can't wrap my head around lerp at all.

Well yeah in the older version, I was using Absolutes, with a temporary object as the target. The newer version allows a simpler event but there's this small popup that occurs every time I use the dash system.

If you wish, you could give it a try. Arrow keys for movement and Spacebar to toggle Dash (it dashes one direction for now)

New Dash, with weird pop up

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Post » Fri Jun 15, 2012 2:21 pm

@Yung Ah -_- that's a debugging alert I forgot to delete :D, it should be fixed now, could you download the one I just uploaded and try it again?
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Post » Fri Jun 15, 2012 2:39 pm

Ahh, it works perfectly now! Much thanks!!
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Post » Sun Jun 17, 2012 10:56 am

I added new demo for the plugin. Maybe it can show people who did not came from AS3 background to understand what this component is usually used for.

Disclaimer, All the picture used is not mine, credits to the all respective owner...
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Post » Sun Jun 17, 2012 3:38 pm

first off all thanx again for great plugin,

question, i have multiple buttons, im doing a mouse over start tween, and i want a ping pong effect, but it keeps looping, even when i tell progress=1 > stop

do i have to use another aproach?

also i tried, sizetween and ping pong, but the sprite keeps getting larger?

also tried alpha, when setting target to 0 it doesnt fade to zero, fadin up seems to work, and same thing ping pong keeps looping

vtrix2012-06-17 15:45:35
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Post » Sun Jun 17, 2012 3:53 pm

If possible, can you show me a simple capx?

@vtrix

Okay, meanwhile, I tried myself to recreate the problem myself.
Did you mean something like this?

looping button

Don't forget to download the fixed behavior, it's now 1.3.2
Hopefully this could solve your problem.lunarray2012-06-17 17:46:23
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