Thank you very much, this plugin is gold for C2
It helps me skip a lot of events, math and time to make the game very eyecandy
I have the following events that works great:
(player's animation jumps and player's shadow moves on ground in a direct line to the destination point ... the schematic from here
But when I tried the same kind of events for another action, I get a strange behavior ...
(when the player is hit by an enemy, is knocked back with the speed decreasing (using LiteTween) until the speed reaches 0, waits 5 seconds and after that, player's movement returns to normal)
What am I doing wrong ?