[Behavior] moveto

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Post » Sun Sep 01, 2013 7:25 am

@rexrainbow - I downloaded your MoveTo behavior and, as @Ashley said we could do, dragged it into C2, itself. The only behavior I see, though, is a "Drag & Drop", which I didn't add. What am I doing wrong?
Thanks, man.
I'm seeking Narnia. Who wants to come with me! Aslan is on the move!
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Post » Sun Sep 01, 2013 7:51 pm

move the unzipped moveTo folder to c:/prgoram files/construct2/html5/exporter/behaviors/
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Post » Sat Nov 09, 2013 2:31 am

@rexrainbow, thans for the moveTo plugin, but i can add the behaviour to a tectbox, however when i want to select the action on the event sheet, its not listed in the list of objects to be selected. Is there a way around this or its not possible
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Post » Mon Jan 20, 2014 2:02 pm

@rexrainbow I've run into a bit of a brick wall with the moveTo plugin; it updates the current angle of motion after the sprite has changed direction, moved, and come to a halt. I'm trying to use the current movement angle to trigger animations, and at the moment they are all a step behind.
slap it onto the flappy bird template...
bang it on google play with all the other shovelware...
sorted...
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Post » Fri Feb 21, 2014 10:38 am

Is it a limitation of the Construct 2 free edition that i can't use this plugin ?
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Post » Fri Feb 21, 2014 1:53 pm

@argail

Free edition could use all 3rd plugins, include this one.
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Post » Sat Feb 22, 2014 10:20 am

it gives me an error that it can't be load due to incompatibility. i'm using the last release of construct 2.
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Post » Sat Feb 22, 2014 2:22 pm

Ok, i solved.... it was my mistake of course!!! wrong folder... :D
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Post » Sat Feb 22, 2014 3:35 pm

I have tried it and it works fine Rex. Thanks again for this plug ins
:D :D
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Post » Sat Mar 08, 2014 3:56 pm

I'm sorry, I don't mean to bump this topic (if that's bad), but this plugin is absolutely amazing. Thank you for taking the time to create it!
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