[Behavior] moveto

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Post » Wed Aug 12, 2015 1:08 pm

@Lordshiva1948 Thanks. But if i do that it will just move straight down. I want to keep the motion of the bullet behavior.
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Post » Wed Aug 12, 2015 2:39 pm

DetteMan I don't understand how you want it but, see if you mean like this

https://www.dropbox.com/s/dira1h893e0ng ... .capx?dl=0
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Post » Wed Aug 12, 2015 3:23 pm

Thanks @Lordshiva1948! But Thats not it. I want the the bullet to have a constant speed to the right! and once clicked it will move down.
Image

As it is right now it does like this.
Image
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Post » Wed Aug 12, 2015 7:28 pm

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Post » Wed Aug 12, 2015 8:39 pm

Thanks again, but no @Lordshiva1948
It still does the same thing. I want it to go as I showed in the first picture. Anyways, I figured out a way to to it almost as I wanted by moving at angle instead and trying to figure out the different angles used at different speeds.

But still wonder if there is a simpler way.
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Post » Thu Aug 13, 2015 9:20 am

@DetteMan using Moveto and Bullet at the same time can get unexpected result
https://drive.google.com/open?id=0BzXd1GMzUo9HTlNRVTdmMFNnZms
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Post » Mon Aug 24, 2015 8:01 am

Thanks for these plugins
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Post » Sat Sep 19, 2015 1:32 am

@rexrainbow the MoveTo plugin does not work at all. When I installed it and opened up construct 2, it says something like "MoveTo plugin was not installed so plugin will not work"
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Post » Sat Sep 19, 2015 5:19 am

@llfstudios

Put it in "behaviors" folder , not "plugins" folder.
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Post » Sat Sep 19, 2015 4:48 pm

@rexrainbow ok thx for the reply
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