[Behavior] moveto

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Post » Sat Jan 30, 2016 2:05 pm

Update

rex_moveTo behavior
Stop while hitting solid object
Sample capx
Set property "Solid stop" to "Yes" to stop moving while hitting any solid object, and "Condition:On stop by solid" will be triggered.



@MrEatM
Here it is.
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Post » Mon Feb 08, 2016 12:56 pm

rexrainbow wrote:MoveTo (Update: 2013/05/02)
touch wrap
cursor2
drag&drop2
PushOutSolid


[plugin] TouchWrap. The different between touchwrap and official touch plugin are
-Touchwrap will keep tracing position of cursor when mouse moving even if mouse click is not down.
- Touchwrap will keep the lastest touch or cursor position when touch end or mouse click up.


Hi. Where can I download this behaviour?
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Post » Mon Feb 08, 2016 2:05 pm

@Snikoggs

In the document page, under title, the "Plugin" link.
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Post » Mon Feb 08, 2016 2:17 pm

rexrainbow wrote:@Snikoggs

In the document page, under title, the "Plugin" link.

Sorry, what Documents page? Could you please link me to it directly?
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Post » Mon Feb 08, 2016 2:33 pm

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Post » Thu Feb 18, 2016 9:01 am

Update

Add push out of custom obstacles feature in "rex_pushoutsolid" behavior.


@megatronx
Try this new version.
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Post » Thu Feb 18, 2016 12:38 pm

rexrainbow wrote:Update

Add push out of custom obstacles feature in "rex_pushoutsolid" behavior.


@megatronx
Try this new version.



Ah man, you are a star! Thank you so much!

But I'd request couple more modifications. One is small: pushing out at slightly different angle - what this would do it would let player keep on moving even when is pressing against solid. This would improve the gameplay a lot. And second, if you'd be able to add "mass" to it, so bigger mass pushes objects with smaller mass harder, that would be insane!
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Post » Mon Feb 22, 2016 8:22 pm

thanks for plugins
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Post » Wed Apr 20, 2016 11:17 am

Hi, with "moveTo" you can create smooth curves in motion ?.

I mean this:

Image

I have a sprite that goes from one point to another map, I would like to see if I can smooth curves.
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Post » Wed Apr 20, 2016 12:17 pm

@Mirlas

moveTo behavior moves instance in a straight line only, sorry.
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