[Behavior] moveto

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Post » Wed Apr 20, 2016 1:40 pm

Ok, in this case I'll use a straight line, just needed to know, thank you !.
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Post » Tue May 03, 2016 1:19 pm

cant find move to on web poor me
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Post » Tue May 03, 2016 1:53 pm

What I know would fill a Book , what I don't know would fill a Library
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Post » Sun May 22, 2016 7:11 am

rexrainbow wrote:@Mirlas

moveTo behavior moves instance in a straight line only, sorry.


First of all, thanks for all the plugins!

Then, regarding the quote, do you think it would be possible to add to the moveTo behaviour an array of coordinates/angles to help creating a smoother path?

In my current project I'm doing it manually, giving my sprite a "real" final destination, and severals "step"destinations, but I think it would be nice that your moveTo behaviours itself could allow it.

What do you think?

Thanks in advance
I'm not a insane, my mother had me tested

I'm an engineer. To save time, just assume I'm never wrong
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Post » Sun May 22, 2016 9:19 am

@Jeff Skyrunner

Try @Pode 's SplinePath behavior
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Post » Sun May 22, 2016 5:44 pm

@rexrainbow

Excellent suggestion, thank you.

P.S. Anyway, are you planning to add something similar to your MoveTo behaviour? It could also be upgraded adding the facing angle, in order to let the sprite rotate while moving...
I'm not a insane, my mother had me tested

I'm an engineer. To save time, just assume I'm never wrong
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Post » Sun May 22, 2016 6:13 pm

Jeff Skyrunner wrote:@rexrainbow

Excellent suggestion, thank you.

P.S. Anyway, are you planning to add something similar to your MoveTo behaviour? It could also be upgraded adding the facing angle, in order to let the sprite rotate while moving...


That would be fine.

Spline path looks abandoned, I do not like those plugins that are no longer supported, do I not use them.
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Post » Mon May 23, 2016 1:36 am

@Jeff Skyrunner
@Mirlas

I would not make moveTo behavior to be more complex. moveTo behavior should be intuitive and easy to use.
I will try to create or maintain another spline path behavior 1 month later. ( I am busy in upgrading my firebase series plugin recently.)
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Post » Mon May 23, 2016 11:20 am

@rexrainbow

Thank you, looking forward to have a look!
I'm not a insane, my mother had me tested

I'm an engineer. To save time, just assume I'm never wrong
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Post » Sun May 29, 2016 5:59 pm

thanks for the plugins and behaviors but how do you load them i get error messages when i start up construct 2 saying cannot load such and such behavior or plugin after i hagve copied the files and pasted them in the folders
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