[Behavior] moveto

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Post » Sun Sep 11, 2016 5:11 pm

@Smileh

Ah, you are right. Please update rex_moveTo behavior again, now it works fine in your test capx.
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Post » Sun Sep 11, 2016 9:38 pm

rexrainbow wrote:@Smileh

Ah, you are right. Please update rex_moveTo behavior again, now it works fine in your test capx.


@rexrainbow. Works perfect now. Great work as usual! Thank you so much
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Post » Mon Sep 26, 2016 8:00 pm

@rexrainbow has the push out custom object been removed from the push out solid behavior?
i dont see the "Obstacles" to "Custom" option as noted on your site

thanks!

-Mubot
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Post » Tue Sep 27, 2016 3:27 am

@Mubot

"Obstacles" could be found in properties table of rex_pushoutsolid behavior.
Please update that behavior again if you still could not find it.
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Post » Tue Sep 27, 2016 5:59 pm

@rexrainbow thank you! -- took a couple installs, but im seeing the option now!
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Post » Wed Oct 19, 2016 4:43 pm

I have a question on your moveTo plugin.

I am following a tutorial and the plugin's properties are different. Do I have a different version or did I do something that makes this option not available?

He is selecting On hit target position and I cannot find it on mine. (click below to see the screenshots).

His screen: Image

My screen: Image
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Post » Wed Oct 19, 2016 5:35 pm

Install the last version, in fact, even better: Use the 'repo installer/updater' for all rexrainbow's plugins.

http://c2rexplugins.weebly.com/
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Post » Wed Oct 19, 2016 5:46 pm

I have the latest. Do you have the option "on hit target position"?
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Post » Wed Oct 19, 2016 6:02 pm

OK. there are 2 moveTo plugins - one is called moveTo and the other one is call Platform MoveTo. it is still not clear which one he is using in the tutorial but the second one does have the on Hit Target Position because the other things that are used belong to the first one. So this is very confusing.
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Post » Thu Oct 20, 2016 2:26 am

@resdesign

I rename "On hit target position" to "Condition:On reach target position", the behavior are equal. Sorry for confusing, I will change it back.

rex_moveTo vs rex_platform_moveTo
rex_moveTo will move sprite straightforward.
rex_platform_moveTo drives a sprite which has official platformer behavior to "move left" or "move right", i.e. it is an addon of official platformer behavior.
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