[Behavior] Platform+ An enhanced behavior

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Post » Tue Mar 26, 2013 4:46 am

Platform Plus

Platform Plus

Download here:
Platform Plus download

Demo


Help installing behaviors here:
http://www.scirra.com/forum/topic45737.html

Scirra�s default platform behavior lacks of some nice functionality, this is why Im implementing some of the functionality I need on a plataform object.

Since I like better to code than using C2 to generate events Im modifiying the script so it behaves as I need.

Changes in version 1.6
-Added the Stomp skill

Changes in version 1.3
-Added wall jump functionality
-Added wall jump parameter for configuration in Construct

Changes in version 1.2
-Added double jump functionality
-Added setDoubleJump event to enable/disable double jump from Construct
-Added double jump parameter for configuration in Construct

Changes in version 1.1
-Added hold jump functionality
-Added jump control parameter for configuration in Construct

Future changes
- Possibility to define how many jumps you can do
- Dash
- Crouch

To do
- Add events for the player when its currently stick to the wall
- Add events to enable wall jump

If you think you can help me pls do it and send me an email or post on the forum thread in Scirra�s site.hazneliel2013-04-06 00:12:07
Last edited by hazneliel on Mon Dec 28, 2015 3:15 pm, edited 2 times in total.
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Post » Thu Apr 04, 2013 9:12 am

I see only now that .. thanks for sharing and please continue update!
:)

Thanks ..
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Post » Thu Apr 04, 2013 8:03 pm

Thanks hazneliel.
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Post » Sat Apr 06, 2013 12:13 am

Your welcome.

Just added the Wall jump functionality, I belive this is a most wanted functionality.

I would apreciate any feedback to help me improve the gameplay.
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Post » Sat Apr 06, 2013 12:53 am

Nice behaviours. Thanks for sharing.
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Post » Sat Apr 06, 2013 8:12 am

Would you add sprite angle change when is on ramp?
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Post » Sat Apr 06, 2013 8:45 am

I think for wall jump and double jump the importants options to include are if it should work on Jump/Ascent, Descent, or anytime in the jump arc. As well as should it work if they fell off a ledge instead of jumping.
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Post » Sat Apr 06, 2013 10:30 am

[QUOTE=BluePhaze] I think for wall jump and double jump the importants options to include are if it should work on Jump/Ascent, Descent, or anytime in the jump arc. As well as should it work if they fell off a ledge instead of jumping.[/QUOTE]

Currently Double jump works if you fall off a ledge, I may put an option to enable/disable it but not sure at this moment.

About the options to double/wall jump on ascent or descent Im not sure about the use of it, I cant imagine situations for its use.

Thank you very much for the feedback.

hazneliel2013-04-06 10:35:20
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Post » Sat Apr 06, 2013 10:34 am

[QUOTE=Joannesalfa] Would you add sprite angle change when is on ramp?[/QUOTE]

Since the sprite is controled outside the behavior I belive I can get the angle of the current floor and save it on a variable so you can access it from Construct, then you assign that variable to the sprite angle.

I will research about this a little further in the future.


Thanks to all for the feedback.
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Post » Sat Apr 06, 2013 5:53 pm

This looks great. nice job!

[QUOTE=hazneliel]

Currently Double jump works if you fall off a ledge, I may put an option to enable/disable it but not sure at this moment.

[/QUOTE]

Yes, please do.
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