[Behavior] Platform+ An enhanced behavior

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Post » Sun Apr 21, 2013 2:52 pm

Well, wasn't expecting to find this. This looks good, though I think the lack of being able to double-jump after wall-jumping is jarring, but I've also got some recommendations:

- Crouching... Erm, I don't think that's really needed in a behaviour. All it really is is mainly just a change in animation and collision and, depending on whether the player can move while doing so, not move or just move slowly. Nothing a couple of variables can't do. Basic as hell.
- As said, being able to double-jump after wall-jumping.
- Multi-jump, up to any number of jumps.
- Being able to adjust the angle and force of a wall-jump (for stuff like Mega Man X-style wall-jumping, for example).
- Ledge-hanging.
- Dashing, and having multiple options for dashing (such as locking movement controls, a timer on the dash duration if desired, etc).Candescence2013-04-21 14:58:20
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Post » Mon Apr 22, 2013 3:31 am

[QUOTE=Candescence]
- As said, being able to double-jump after wall-jumping.
[/QUOTE]

You can double jump after wall-jumpig.

I will be working on adding more functionality to this, thanks for your comments =)
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Post » Mon Apr 22, 2013 9:20 am

Actually, to be more specific, I meant being able go from a double-jump to a wall-jump and then do another double-jump after jumping off a wall, if that makes sense to you. You can pretty much do that in the later Mega Man X games with Zero, if I recall.

Also, I just remembered, having a variable to control wall-slide speed (for example, some characters may slide down walls quicker, and you could press down to slide down quicker, like in the Mega Man Zero games).
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Post » Wed Apr 24, 2013 1:32 pm

Super wall jump! Congratz!
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Post » Thu Apr 25, 2013 8:39 pm

@hazneliel nice job,tnx a lot
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Post » Thu Apr 25, 2013 9:50 pm

this is added in my list, thanks for making and sharing with us.
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Post » Fri Apr 26, 2013 3:22 pm

Thanks. and can you also share the .capx of the demo?
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Post » Fri Jun 14, 2013 5:10 am

Is this being updated? I'd love to see some of those suggested (ESPECIALLY ledgehanging) also be implemented.
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Post » Wed Sep 18, 2013 5:00 pm

@hazneliel do you have a tutorial about how to make those things work, Sorry I am new to C2 and so I cannot make them work.

I would also love to see your further progress.

Future changes
- Possibility to define how many jumps you can do
- Dash
- Crouch

Thanks.
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Post » Thu Sep 19, 2013 8:06 am

Right now I dont have time to keep updating, I will eventually after I finish my project, to use the plugin should be very simple, just get familiarized with how C2 works.
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