Savvy001 wrote:@ Dualmask
U can do this by the trigger "at wall left/right" + "On Jump".
Im using it this way in my game, its flawless.
Thanks, that helps a bit though it's not quite giving me the results I want. I'm still tweaking but as it stands my character goes into the wall cling animation, but doesn't come out of it when I jump from the wall.