This behavior try to help user creating instance automatically latter after destroyed.
This behavior is depended on timeline plugin, so user need to add timeline plugin into project.
"Revive time" in properties table is a delay time for recreating instance after destroyed.
User need to use "action:Clean timeline" in timeline plugin to clean waitting timers.
- "condition: on destroy" will be triggered when instance destroyed, user could use "action:set a memory value" to store some values at this event.
- "condition: on revive" will be triggered when instance recreating, user could use "expression:Mem" to get stored values saved before.