[behavior] rex_boids

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Post » Mon Jan 23, 2017 12:52 am

@Joannesalfa

Agree. But, the "random movement" is still not made by this boids behavior.
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Post » Mon Jan 23, 2017 3:58 am

I actually mean "separation" and "cohesion" on inside of area, it's logical even using almost random movement.


Isn't possible to do this like that?
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Post » Mon Jan 23, 2017 4:50 am

@Joannesalfa

It just "looks like" random movement. But rex_boids is not designed for that purpose.
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Post » Mon Jan 23, 2017 5:19 am

I guess I have to move on something else without using boids, thanks.
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